Developers' Diary

SLG

I realized that we haven’t shown you the current state of the SLG half of the game. Quite a bit of progress has been made, and we have our first candidate for a character sprite that should actually appear in the game. Of course, it’s Ana. She blinks, talks, and changes her expression.

Jules and I have not done a lot of SL work in a while. I hope we can get back to it soon, because sometimes it feels like the only way to retain my sanity.

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  1. 1 Lawrence
    Posted on March 1st, 2005 at 2:20. About 'SLG'.

    The counter on the left looks a tad too low.