Developers' Diary

Trimans Behavior

It’s surprisingly difficult to get a Guy to do something as simple as “move somewhere, stop, shoot some missiles, then move somewhere else.” Last night and tonight, I’ve been working on the behavior of our trimans enemy, who accompanies some of the bigger enemies in the cave part of our demo level. Finally, I think I’ve got it feeling pretty good. In retrospect, I have gobs of new respect for the guys who did this sort of stuff on old, limited hardware, without access to the kind of prewritten tools that I’m taking advantage of. Aero Blasters, R-Type, Gradius… It’s all so much more impressive now.

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