Developers' Diary

Fet vs. Windows, round II

Well, I don’t know exactly what did it, but for some reason, Soft Landing is running fine on Windows for me now. Once I got it working, I found a weird bug: the guys’ animation frames were all jumbled up, causing enemies to spasm around comically instead of menacingly and smoothly deploying their weapons. I guess os.listdir() on Windows doesn’t return the files in alphanumeric order; we were depending on the filenames to order the frames properly, so this was messing us up. I threw in a call to sort() before loading each image into our image libraries, and all was well. So that’s the story of my first bug fix and Subversion commit from within Windows. :P

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