Developers' Diary

A Softer Landing

Title Screen.jpg

We have a new title screen, replacing the one we’ve had for years now. I really liked the old handwritten logo, the one you see at the top of this blog, but maybe we can still use that somewhere.

We’ve made so much progress with the little details that have been on our list forever: preventing characters’ mouths from moving when they say “…” (which is often), making characters fade in and out instead of arriving and departing abruptly, making boss parts deteriorate and smoke when you destroy them, and so on.

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