Jules and I got much done yesterday. I brought several old systems back up to date and did some various fiddling and fixing here and there. He created the much updated in-game version of Ana, our oldest character. She has a brand new, cuter hairstyle, and a casual outfit. The scene she’s standing in is our cafe, which is actually based pretty closely on Top Pot Doughnuts here in Seattle.
Besides this, we have both been passing the script for the demo back and forth, adding on to it and editing each other’s writing. We’re using Writeboards on our Backpack account to do this, and it’s working out way better than trying to send weirdly-formatted text files back and forth.