Developers' Diary

Bullet Patterns

Working on bullet patterns at the moment.

It’s funny. We’ve been working on this game for a very very long time, polishing bits here and there and putting it all together. It’s only really just now that we’re starting to make it into an actual game with actual challenges. Death has been implemented and now that we’re in the process of building our first level it’s really neat to start to see the bits all begin to fit together.

So yes, I’m mainly working on enemy behaviours and attacks, which is one of my favourite development tasks. Last night I was working on a series of bullet patterns I’ve nicknamed the “wurm” series, due to the flowing and ripppling motions they make based dynamically on player position. Fun~! :D

One response to 'Bullet Patterns'.

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  1. 1 the2bears
    Posted on August 31st, 2006 at 13:24. About 'Bullet Patterns'.

    Get alpha/beta testers early, it’ll help you out a ton in the long run. This way you don’t fall into the trap of being “too close” to the game and unable to see where things need fixing.

    Bill