Developers' Diary

Presented in Cave

Here are some screen shots from the demo level we have been working on. Two scenes outside in the desert, then a shot entering the cave, and a scene inside the cave. A nice effect that turned out to be a lot cheaper than I expected was tinting the whole screen blue when inside the cave. By “cheaper” I mean less processor-intensive. Somewhere along the line Jules and I started using “cheap” and “expensive” to refer to the processor usage our relatively heavy Python code was going to demand.


2 responses to 'Presented in Cave'.

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  1. 1 Jules
    Posted on April 14th, 2006 at 16:20. About 'Presented in Cave'.

    Cave is fun :D

  2. 2 Lawrence
    Posted on April 15th, 2006 at 2:35. About 'Presented in Cave'.

    Heheh, I’ve used “cheap” and “expensive” the same way when doing my game projects.