Developers' Diary

March, 2005

Generator

Monday, March 14th, 2005

I couldn’t take it any more; I came back to the project to bash away at it by myself. Nine out of ten things I want to do require new art from Jules: I can’t rework the terrain system until I can actually see what the terrain is going to be like, I can’t put […]

Impressions

Friday, March 11th, 2005

SL is not seeing a ton of development right now, mainly because Jules is just coming out of a flurry of exams and other distractions. Our positive-feedback loop works in such a way that when both of us are working, we both work like mad, but when one of us stops, the whole project stops. […]

Bitcrusher

Tuesday, March 1st, 2005

I am putting together some experimental SL music projects in GarageBand, and I have finally got something I really like and want to keep going with. No samples yet, but let me say that my Rickenbacker bass sounds great through the Bitcrusher. :D